This "concept art" blog has been pretty heavy on the life drawing for a while, so I figured I should post some actual concept art.
It's not any new, shiny, hotness, but it's something. A piece I did for Hellgate back in 2008 that I never posted:
This one is from a few weeks ago (20 mins):

Hey guys, I have a brand spanking new facebook "Artist" page. Please stop by and "like" it if you are so inclined.
Here is something I worked on recently. Congrats to the super talented mofos I work with at Epic Games on pushing what's possible in realtime rendering using the Unreal Engine! This is a little glimpse of the future of the game industry, showing the level of ingame graphics developers will hopefully be able to accomplish on the next generation of consoles. Check it out here:
I did this quick little painting on my Nintendo ds when I was waiting for the coals to heat up on the bbq. Decided to share it, despite it's lack of coolness. :P








Now that ' Tomb Raider: Underworld ' is out I can post some more development artwork I did for the project. Here is some concept art I did for the level taking place in Central America. These drawings are done with charcoal and prisma pencil on paper.





www.tombraider.com